package com.gamefx.resource
{

	internal class LoaderStatus
	{

		/** The loader is ready to load and has not completed yet. **/
		public static const READY:int = 0;
		
		/** The loader is actively in the process of loading. **/
		public static const LOADING:int = 1;
		
		/** The loader has completed. **/
		public static const COMPLETED:int = 2;
		
		/** The loader is paused. **/
		public static const PAUSED:int = 3;
		
		/** The loader failed and did not load properly. **/
		public static const FAILED:int = 4;

	}

}
